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Virtual Worlds
Publications
2003

Allmann-Ward, M., Venor, J., Williams, R., Cockrill, M., Distler, H.K.,
Crewe, A., Heinz, T. (2003). The Interactive Simulator as a Practical Engineering Tool. SAE-2003-01-1505

Crewe, A., Distler, H.K., Heinz, T. (2003). Simulator Sound Objects - A Proposal for an Open standard on Sound Components for Driving Simulators.
SAE-2003-01-1440

2000

Distler, H. K., Gegenfurtner, K. R., Hawken, M. J., Van Veen, H. A. H. C. (2000). Velocity constancy in a virtual reality environment. Perception, 2000, 29, 1423-1435

1998

Distler, H. K., Van Veen, H. A. H. C., Braun, S. & Bülthoff, H. H. (1998). Untersuchung komplexer Wahrnehmungs- und Verhaltensleistungen des Menschen in virtuellen Welten. [Studying complex aspects of human perception and behaviour in virtual environments] In I. Rügge, B.Robben, E. Hornecker, F.W. Bruns (Ed.) Arbeiten und begreifen: Neue Mensch-Maschine-Schnittstellen, Lit-Verlag

van Veen, H. A. H. C., Distler, H. K., Braun, S. J. & Bülthoff, H. H. (1998). Navigating through a Virtual City: Using virtual reality technology to study human action and perception. Future Generation Computer Systems, 14, 231-242

Distler, H. K., Pelah, A., Bell, A. G. & Thurrell, A. E. I. (1998). The perception of absolute speed during self-motion. Perception, ECVP `98

Distler, H. K., Gegenfurtner, K. R.(1998). Einfluß der Größe bekannter Objekte auf Geschwindigkeitskonstanz. [The influence of object size on velocity constancy.] In Bülthoff, Fahle, Gegenfurtner & Mallot (eds.), Proceedings 1. Tübinger Wahrnehmungskonferenz, p. 48, Knirsch Verlag Kirchentellinsfurt, Germany.

Distler, H. K., Van Veen, H. A. H. C., Braun, S. J., Bülthoff, H. H., Heinz, W. & Franz, M. (1998). Navigation in real and virtual environments: Navigating a virtual landscape.

Distler, H. K., Van Veen, H. A. H. C., Braun, S. J., Bülthoff, H. H., Heinz, W. & Franz, M. (1998). Navigation in real and virtual environments: Navigating a virtual landscape. In M. Göbel, J. Landauer, U. Lang, M. Walper (Ed.) Virtual Environments `98 – Proceedings of the Eurographics Workshop, Springer Wien, New York.

Müller, K.R. & Distler, H.K. (1998). „Commercial off the Shelf“ – Can available products cover the demands of the armed forces? – Possibilities and Risks – Customer oriented product development. In DWT - Simulationstechnik: Ziele, Aufgaben- und Einsatzbereiche  

1997

Distler, H. K., Gegenfurtner, K. R., Van Veen, H. A. H. C. & Hawken, M. J. (1997). Velocity constancy in virtual reality environments. Investigative Ophthalmology & Visual Science, Vol. 38, No. 4, #370.

1996

Distler, H.K., Bülthoff, H.H. (1996). Velocity perception in 3D environments. Perception, 25 (Supplement), 58b. 

Distler, H.K. (1996). Psychophysical Experiments in Virtual Environments. In: Virtual Reality World 96 Conference Documentation, München 1996: Computerwoche Verlag AG.

1994

Distler, H.K. (1994). Die Rolle von Augenbewegungen beim Vergleich der Länge von Linien. [The role of eye movements in the perception of line length] Diplomarbeit, Universität Tübingen. Diplomarbeit, Universität Tübingen. 

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